The complex sequence of images on this page illustrate the process involved in creating – or recreating – the worldâs first stereoscopic reconstruction of a painting.
The painting itself is Jan Matejko’s, âThe Battle of Grunwald,â which depicts the greatest battle of the Middle Ages, an eventÂ that changed the face of Europe.
To achieve the reconstruction of the work, 67 unique characters, each rendered as three-dimensional models, comeÂ together to form a clear spatial composition. Depth and perspective appearÂ ”within armâs reach”,Â inviting the viewer into the canvas to experience itÂ from a new perspective.
The project posed a challenge to animators, who were required toÂ meticulously interpret and recreate the 1878 original and find solutions toÂ problems such as how to depict figures who were partially obscured by thoseÂ next to them.
As someone interested and involved in conceptualising ideas for exhibitions, this project fascinates me – and provokes me to imagine other paintings or categories of art that cry out for similar treatment.
The first image (to the right) is the painting itself.
Images 2. and 3. illustrate pre-production preparation.
Images 4. to 8. show the process of the initial modelling of the characters within the painting.
Images 9. to 12. show the realised 3D model of the work.
Images 13. to 18. illustrate the surface rendering of the oil painting (textures and colours) back onto the 3D modelled characters.
Images 19. to 23. show the final fully assembled and texture mapped new 3D version of the work.
…and the video captures the process and the work itself.